Goblin Game Dev Posts in Thrall of Time Games Community
Share your creations!
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New Treasure room type!
Pick a path! I can probably do more than 2 paths, but 2 will do for now.
I wasn't sure how best to stop you going to the other chest so I made activating the chest itself destroy the buttons.
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Hmm, that's better! Camera can now be given a path to follow.
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Working on a new camera system, still need to work out paths for it though.
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There we go, Stairs are working again! And now the first floor of the Caves have Stone Walls instead of the Rock ones.
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New Underground Walls! Much less melty looking than the ones I had previously 😏 They are a lot more uniform though, so I think I'll throw some random variations in for the front facing ones.
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New Ore Vein System seems to be working.
Testing it here only having them spawn from the Starting Area, they can spread into adjacent ones though which makes things a bit more connected.
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Looks like the Ore Vein and object spawn code still works with this version. I'll probably still do a rework of it tomorrow though so its not just picking a random tile from the entire room
Would be better if it used the area data so its never in the void
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