Goblin Game Dev Posts in Thrall of Time Games Community

Share your creations!

















New Treasure room type!
Pick a path! I can probably do more than 2 paths, but 2 will do for now.
I wasn't sure how best to stop you going to the other chest so I made activating the chest itself destroy the buttons.






























Hmm, that's better! Camera can now be given a path to follow.







Working on a new camera system, still need to work out paths for it though.














There we go, Stairs are working again! And now the first floor of the Caves have Stone Walls instead of the Rock ones.




















New Underground Walls! Much less melty looking than the ones I had previously 😏 They are a lot more uniform though, so I think I'll throw some random variations in for the front facing ones.





















New Ore Vein System seems to be working.
Testing it here only having them spawn from the Starting Area, they can spread into adjacent ones though which makes things a bit more connected.


















Looks like the Ore Vein and object spawn code still works with this version. I'll probably still do a rework of it tomorrow though so its not just picking a random tile from the entire room
Would be better if it used the area data so its never in the void



























